support seeking to end of live streams (#108)
* support seeking to end of live streams suggested edit for #96 * fix type casting
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@ -268,11 +268,13 @@ public class AudioPlayer implements MethodCallHandler, Player.EventListener, Met
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break;
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case "seek":
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Object position = args.get(0);
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long position2;
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if (position instanceof Integer) {
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seek((Integer)position, result);
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position2 = (Integer)position;
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} else {
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seek((Long)position, result);
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position2 = (Long)position;
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}
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seek(position2 == -2 ? C.TIME_UNSET : position2, result);
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break;
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case "dispose":
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dispose();
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@ -336,7 +338,7 @@ public class AudioPlayer implements MethodCallHandler, Player.EventListener, Met
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private long getCurrentPosition() {
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if (state == PlaybackState.none || state == PlaybackState.connecting) {
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return 0;
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} else if (seekPos != null) {
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} else if (seekPos != null && seekPos != C.TIME_UNSET) {
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return seekPos;
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} else {
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return player.getCurrentPosition();
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@ -140,7 +140,7 @@
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- (int)getCurrentPosition {
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if (_state == none || _state == connecting) {
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return 0;
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} else if (_seekPos != -1) {
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} else if (_seekPos >= 0) {
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return _seekPos;
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} else {
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return (int)(1000 * CMTimeGetSeconds([_player currentTime]));
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@ -360,11 +360,19 @@
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NSLog(@"seek. enter buffering");
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_buffering = YES;
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[self broadcastPlaybackEvent];
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if (position == -2) {
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[_player seekToTime:kCMTimePositiveInfinity
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completionHandler:^(BOOL finished) {
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NSLog(@"seek completed");
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[self onSeekCompletion:result];
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}];
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} else {
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[_player seekToTime:CMTimeMake(position, 1000)
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completionHandler:^(BOOL finished) {
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NSLog(@"seek completed");
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[self onSeekCompletion:result];
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}];
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}
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}
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- (void)onSeekCompletion:(FlutterResult)result {
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@ -421,11 +421,13 @@ class AudioPlayer {
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[automaticallyWaitsToMinimizeStalling]);
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}
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/// Seeks to a particular position. It is legal to invoke this method from
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/// Seeks to a particular position. Specify [null] to seek to the end of live streams.
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/// It is legal to invoke this method from
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/// any state except for [AudioPlaybackState.none] and
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/// [AudioPlaybackState.connecting].
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Future<void> seek(final Duration position) async {
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await _invokeMethod('seek', [position.inMilliseconds]);
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await _invokeMethod(
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'seek', [position != null ? position.inMilliseconds : -2]);
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}
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/// Release all resources associated with this player. You must invoke this
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