Fix bug with play before load.

This commit is contained in:
Ryan Heise 2020-12-22 16:11:53 +11:00
parent c19ac28584
commit edd2fd5ff9
1 changed files with 9 additions and 13 deletions

View File

@ -114,19 +114,13 @@ class Html5AudioPlayer extends JustAudioPlayer {
List<int> get order {
final sequence = _audioSourcePlayer.sequence;
List<int> order = List<int>(sequence.length);
if (_shuffleModeEnabled) {
order = _audioSourcePlayer.shuffleIndices;
} else {
for (var i = 0; i < order.length; i++) {
order[i] = i;
}
}
return order;
return _shuffleModeEnabled
? _audioSourcePlayer.shuffleIndices
: List.generate(sequence.length, (i) => i);
}
List<int> getInv(List<int> order) {
List<int> orderInv = List<int>(order.length);
final orderInv = List<int>.filled(order.length, 0);
for (var i = 0; i < order.length; i++) {
orderInv[order[i]] = i;
}
@ -222,19 +216,21 @@ class Html5AudioPlayer extends JustAudioPlayer {
@override
Future<PlayResponse> play(PlayRequest request) async {
if (_playing) return PlayResponse();
_playing = true;
await _play();
return PlayResponse();
}
Future<void> _play() async {
_playing = true;
await _currentAudioSourcePlayer.play();
await _currentAudioSourcePlayer?.play();
}
@override
Future<PauseResponse> pause(PauseRequest request) async {
if (!_playing) return PauseResponse();
_playing = false;
_currentAudioSourcePlayer.pause();
_currentAudioSourcePlayer?.pause();
return PauseResponse();
}