Add completed state

This commit is contained in:
Ryan Heise 2019-12-27 16:43:09 +11:00
parent ff20386e96
commit dfd1a193ed
4 changed files with 59 additions and 18 deletions

View file

@ -30,8 +30,7 @@ import 'package:rxdart/rxdart.dart';
///
/// * [AudioPlaybackState.none]: immediately after instantiation.
/// * [AudioPlaybackState.stopped]: eventually after [setUrl], [setFilePath] or
/// [setAsset] completes, immediately after [stop], and immediately after
/// playback naturally reaches the end of the media.
/// [setAsset] completes, and immediately after [stop].
/// * [AudioPlaybackState.paused]: after [pause] and after reaching the end of
/// the requested [play] segment.
/// * [AudioPlaybackState.playing]: after [play] and after sufficiently
@ -40,6 +39,8 @@ import 'package:rxdart/rxdart.dart';
/// during normal playback when the next buffer is not ready to be played.
/// * [AudioPlaybackState.connecting]: immediately after [setUrl],
/// [setFilePath] and [setAsset] while waiting for the media to load.
/// * [AudioPlaybackState.completed]: immediately after playback reaches the
/// end of the media.
///
/// Additionally, after a [seek] request completes, the state will return to
/// whatever state the player was in prior to the seek request.
@ -128,7 +129,12 @@ class AudioPlayer {
/// The current speed of the player.
double get speed => _speed;
/// Loads audio media from a URL and returns the duration of that audio.
/// Loads audio media from a URL and returns the duration of that audio. It
/// is legal to invoke this method only from one of the following states:
///
/// * [AudioPlaybackState.none]
/// * [AudioPlaybackState.stopped]
/// * [AudioPlaybackState.completed]
Future<Duration> setUrl(final String url) async {
_durationFuture =
_invokeMethod('setUrl', [url]).then((ms) => Duration(milliseconds: ms));
@ -137,11 +143,21 @@ class AudioPlayer {
return duration;
}
/// Loads audio media from a file and returns the duration of that audio.
/// Loads audio media from a file and returns the duration of that audio. It
/// is legal to invoke this method only from one of the following states:
///
/// * [AudioPlaybackState.none]
/// * [AudioPlaybackState.stopped]
/// * [AudioPlaybackState.completed]
Future<Duration> setFilePath(final String filePath) =>
setUrl('file://$filePath');
/// Loads audio media from an asset and returns the duration of that audio.
/// It is legal to invoke this method only from one of the following states:
///
/// * [AudioPlaybackState.none]
/// * [AudioPlaybackState.stopped]
/// * [AudioPlaybackState.completed]
Future<Duration> setAsset(final String assetPath) async {
final file = await _cacheFile;
if (!file.existsSync()) {
@ -161,6 +177,7 @@ class AudioPlayer {
/// invoke this method only from one of the following states:
///
/// * [AudioPlaybackState.stopped]
/// * [AudioPlaybackState.completed]
/// * [AudioPlaybackState.paused]
Future<void> play({final Duration untilPosition}) async {
StreamSubscription subscription;
@ -194,6 +211,7 @@ class AudioPlayer {
/// * [AudioPlaybackState.playing]
/// * [AudioPlaybackState.paused]
/// * [AudioPlaybackState.stopped]
/// * [AudioPlaybackState.completed]
Future<void> stop() async {
await _invokeMethod('stop');
}
@ -210,14 +228,20 @@ class AudioPlayer {
await _invokeMethod('setSpeed', [speed]);
}
/// Seeks to a particular position. It is legal to invoke this method
/// from any state except for [AudioPlaybackState.none].
/// Seeks to a particular position. It is legal to invoke this method from
/// any state except for [AudioPlaybackState.none] and
/// [AudioPlaybackState.connecting].
Future<void> seek(final Duration position) async {
await _invokeMethod('seek', [position.inMilliseconds]);
}
/// Release all resources associated with this player. You must invoke
/// this after you are done with the player.
/// Release all resources associated with this player. You must invoke this
/// after you are done with the player. It is legal to invoke this method
/// only from the following states:
///
/// * [AudioPlaybackState.stopped]
/// * [AudioPlaybackState.completed]
/// * [AudioPlaybackState.none]
Future<void> dispose() async {
if ((await _cacheFile).existsSync()) {
(await _cacheFile).deleteSync();
@ -275,4 +299,5 @@ enum AudioPlaybackState {
playing,
buffering,
connecting,
completed,
}