Skip over error items in playlist on iOS. Fix positionStream.
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@ -425,6 +425,7 @@
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}
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- (void)enqueueFrom:(int)index {
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int oldIndex = _index;
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_index = index;
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// Update the queue while keeping the currently playing item untouched.
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@ -436,13 +437,23 @@
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IndexedPlayerItem *oldItem = _player.currentItem;
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IndexedPlayerItem *existingItem = nil;
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NSArray *oldPlayerItems = [NSArray arrayWithArray:_player.items];
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// In the first pass, preserve the old and new items.
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for (int i = 0; i < oldPlayerItems.count; i++) {
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if (oldPlayerItems[i] != _indexedAudioSources[_index].playerItem) {
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[_player removeItem:oldPlayerItems[i]];
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} else {
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if (oldPlayerItems[i] == _indexedAudioSources[_index].playerItem) {
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// Preserve and tag new item if it is already in the queue.
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existingItem = oldPlayerItems[i];
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} else if (oldPlayerItems[i] == oldItem) {
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// Temporarily preserve old item, just to avoid jumping to
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// intermediate queue positions unnecessarily. We only want to jump
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// once to _index.
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} else {
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[_player removeItem:oldPlayerItems[i]];
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}
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}
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// In the second pass, remove the old item (if different from new item).
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if (_index != oldIndex) {
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[_player removeItem:oldItem];
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}
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/* NSLog(@"inter order: _player.items.count: ", _player.items.count); */
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/* [self dumpQueue]; */
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@ -601,6 +612,7 @@
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}
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- (void)onComplete:(NSNotification *)notification {
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NSLog(@"onComplete");
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if (_loopMode == loopOne) {
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[self seek:kCMTimeZero index:@(_index) completionHandler:^(BOOL finished) {
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// XXX: Not necessary?
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@ -771,11 +783,31 @@
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}
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}
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} else if ([keyPath isEqualToString:@"currentItem"] && _player.currentItem) {
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if (_player.currentItem.status == AVPlayerItemStatusFailed) {
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if ([_orderInv[_index] intValue] + 1 < [_order count]) {
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// account for automatic move to next item
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_index = [_order[[_orderInv[_index] intValue] + 1] intValue];
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NSLog(@"advance to next on error: index = %d", _index);
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[self broadcastPlaybackEvent];
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} else {
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NSLog(@"error on last item");
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}
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return;
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} else {
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int expectedIndex = [self indexForItem:_player.currentItem];
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if (_index != expectedIndex) {
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// AVQueuePlayer will sometimes skip over error items without
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// notifying this observer.
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NSLog(@"Queue change detected. Adjusting index from %d -> %d", _index, expectedIndex);
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_index = expectedIndex;
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[self broadcastPlaybackEvent];
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}
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}
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//NSLog(@"currentItem changed. _index=%d", _index);
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_bufferUnconfirmed = YES;
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// If we've skipped or transitioned to a new item and we're not
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// currently in the middle of a seek
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if (_player.currentItem && CMTIME_IS_INVALID(_seekPos) && _player.currentItem.status == AVPlayerItemStatusReadyToPlay) {
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if (CMTIME_IS_INVALID(_seekPos) && _player.currentItem.status == AVPlayerItemStatusReadyToPlay) {
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[self updatePosition];
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IndexedAudioSource *source = ((IndexedPlayerItem *)_player.currentItem).audioSource;
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// We should already be at position zero but for
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@ -827,6 +859,7 @@
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}
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- (void)sendError:(FlutterError *)flutterError playerItem:(IndexedPlayerItem *)playerItem {
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NSLog(@"sendError");
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if (_loadResult && playerItem == _player.currentItem) {
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_loadResult(flutterError);
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_loadResult = nil;
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@ -115,87 +115,7 @@ class _MyAppState extends State<MyApp> {
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},
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),
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),
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StreamBuilder<PlayerState>(
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stream: _player.playerStateStream,
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builder: (context, snapshot) {
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final playerState = snapshot.data;
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final processingState = playerState?.processingState;
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final playing = playerState?.playing;
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return Row(
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mainAxisSize: MainAxisSize.min,
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children: [
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IconButton(
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icon: Icon(Icons.volume_up),
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onPressed: () {
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_showSliderDialog(
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context: context,
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title: "Adjust volume",
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divisions: 10,
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min: 0.0,
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max: 1.0,
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stream: _player.volumeStream,
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onChanged: _player.setVolume,
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);
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},
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),
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IconButton(
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icon: Icon(Icons.skip_previous),
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onPressed:
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_player.hasPrevious ? _player.seekToPrevious : null,
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),
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if (processingState == ProcessingState.loading ||
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processingState == ProcessingState.buffering)
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Container(
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margin: EdgeInsets.all(8.0),
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width: 64.0,
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height: 64.0,
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child: CircularProgressIndicator(),
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)
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else if (playing != true)
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IconButton(
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icon: Icon(Icons.play_arrow),
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iconSize: 64.0,
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onPressed: _player.play,
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)
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else if (processingState != ProcessingState.completed)
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IconButton(
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icon: Icon(Icons.pause),
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iconSize: 64.0,
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onPressed: _player.pause,
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)
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else
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IconButton(
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icon: Icon(Icons.replay),
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iconSize: 64.0,
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onPressed: () =>
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_player.seek(Duration.zero, index: 0),
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),
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IconButton(
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icon: Icon(Icons.skip_next),
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onPressed: _player.hasNext ? _player.seekToNext : null,
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),
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IconButton(
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icon: StreamBuilder<double>(
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stream: _player.speedStream,
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builder: (context, snapshot) => Text(
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"${snapshot.data?.toStringAsFixed(1)}x",
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style: TextStyle(fontWeight: FontWeight.bold))),
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onPressed: () {
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_showSliderDialog(
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context: context,
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title: "Adjust speed",
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divisions: 10,
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min: 0.5,
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max: 1.5,
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stream: _player.speedStream,
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onChanged: _player.setSpeed,
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);
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},
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),
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],
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);
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},
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),
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ControlButtons(_player),
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StreamBuilder<Duration>(
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stream: _player.durationStream,
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builder: (context, snapshot) {
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@ -299,6 +219,102 @@ class _MyAppState extends State<MyApp> {
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}
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}
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class ControlButtons extends StatelessWidget {
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final AudioPlayer player;
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ControlButtons(this.player);
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@override
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Widget build(BuildContext context) {
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return Row(
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mainAxisSize: MainAxisSize.min,
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children: [
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IconButton(
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icon: Icon(Icons.volume_up),
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onPressed: () {
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_showSliderDialog(
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context: context,
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title: "Adjust volume",
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divisions: 10,
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min: 0.0,
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max: 1.0,
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stream: player.volumeStream,
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onChanged: player.setVolume,
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);
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},
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),
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StreamBuilder<int>(
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stream: player.currentIndexStream,
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builder: (context, snapshot) => IconButton(
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icon: Icon(Icons.skip_previous),
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onPressed: player.hasPrevious ? player.seekToPrevious : null,
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),
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),
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StreamBuilder<PlayerState>(
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stream: player.playerStateStream,
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builder: (context, snapshot) {
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final playerState = snapshot.data;
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final processingState = playerState?.processingState;
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final playing = playerState?.playing;
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if (processingState == ProcessingState.loading ||
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processingState == ProcessingState.buffering) {
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return Container(
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margin: EdgeInsets.all(8.0),
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width: 64.0,
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height: 64.0,
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child: CircularProgressIndicator(),
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);
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} else if (playing != true) {
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return IconButton(
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icon: Icon(Icons.play_arrow),
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iconSize: 64.0,
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onPressed: player.play,
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);
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} else if (processingState != ProcessingState.completed) {
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return IconButton(
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icon: Icon(Icons.pause),
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iconSize: 64.0,
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onPressed: player.pause,
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);
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} else {
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return IconButton(
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icon: Icon(Icons.replay),
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iconSize: 64.0,
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onPressed: () => player.seek(Duration.zero, index: 0),
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);
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}
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},
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),
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StreamBuilder(
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stream: player.currentIndexStream,
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builder: (context, snapshot) => IconButton(
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icon: Icon(Icons.skip_next),
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onPressed: player.hasNext ? player.seekToNext : null,
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),
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),
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StreamBuilder<double>(
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stream: player.speedStream,
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builder: (context, snapshot) => IconButton(
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icon: Text("${snapshot.data?.toStringAsFixed(1)}x",
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style: TextStyle(fontWeight: FontWeight.bold)),
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onPressed: () {
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_showSliderDialog(
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context: context,
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title: "Adjust speed",
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divisions: 10,
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min: 0.5,
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max: 1.5,
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stream: player.speedStream,
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onChanged: player.setSpeed,
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);
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},
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),
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),
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],
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);
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}
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}
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class SeekBar extends StatefulWidget {
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final Duration duration;
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final Duration position;
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@ -311,15 +311,18 @@ class AudioPlayer {
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StreamController<Duration> controller = StreamController.broadcast();
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Timer currentTimer;
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StreamSubscription durationSubscription;
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StreamSubscription playbackEventSubscription;
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void yieldPosition(Timer timer) {
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if (controller.isClosed) {
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timer.cancel();
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durationSubscription.cancel();
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durationSubscription?.cancel();
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playbackEventSubscription?.cancel();
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return;
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}
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if (_durationSubject.isClosed) {
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timer.cancel();
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durationSubscription.cancel();
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durationSubscription?.cancel();
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playbackEventSubscription?.cancel();
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controller.close();
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return;
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}
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@ -331,9 +334,10 @@ class AudioPlayer {
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currentTimer.cancel();
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currentTimer = Timer.periodic(step(), yieldPosition);
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});
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return Rx.combineLatest2<void, void, Duration>(
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playbackEventStream, controller.stream, (event, period) => position)
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.distinct();
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playbackEventSubscription = playbackEventStream.listen((event) {
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controller.add(position);
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});
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return controller.stream.distinct();
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}
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/// Convenience method to load audio from a URL with optional headers,
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