Make states more permissive
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8100b80d8d
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2 changed files with 41 additions and 44 deletions
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@ -30,11 +30,10 @@ import 'package:rxdart/rxdart.dart';
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///
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/// The [AudioPlayer] instance transitions through different states as follows:
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///
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/// * [AudioPlaybackState.none]: immediately after instantiation.
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/// * [AudioPlaybackState.stopped]: eventually after [setUrl], [setFilePath] or
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/// [setAsset] completes, and immediately after [stop].
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/// * [AudioPlaybackState.paused]: after [pause] and after reaching the end of
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/// the requested [play] segment.
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/// * [AudioPlaybackState.none]: immediately after instantiation and [dispose].
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/// * [AudioPlaybackState.stopped]: eventually after [setUrl], [setFilePath],
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/// [setAsset] or [setClip] completes, and immediately after [stop].
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/// * [AudioPlaybackState.paused]: after [pause].
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/// * [AudioPlaybackState.playing]: after [play] and after sufficiently
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/// buffering during normal playback.
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/// * [AudioPlaybackState.buffering]: immediately after a seek request and
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@ -42,7 +41,7 @@ import 'package:rxdart/rxdart.dart';
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/// * [AudioPlaybackState.connecting]: immediately after [setUrl],
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/// [setFilePath] and [setAsset] while waiting for the media to load.
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/// * [AudioPlaybackState.completed]: immediately after playback reaches the
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/// end of the media.
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/// end of the media or the end of the clip.
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///
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/// Additionally, after a [seek] request completes, the state will return to
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/// whatever state the player was in prior to the seek request.
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@ -131,12 +130,7 @@ class AudioPlayer {
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/// The current speed of the player.
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double get speed => _speed;
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/// Loads audio media from a URL and returns the duration of that audio. It
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/// is legal to invoke this method only from one of the following states:
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///
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/// * [AudioPlaybackState.none]
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/// * [AudioPlaybackState.stopped]
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/// * [AudioPlaybackState.completed]
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/// Loads audio media from a URL and returns the duration of that audio.
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Future<Duration> setUrl(final String url) async {
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_durationFuture =
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_invokeMethod('setUrl', [url]).then((ms) => Duration(milliseconds: ms));
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@ -145,21 +139,11 @@ class AudioPlayer {
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return duration;
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}
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/// Loads audio media from a file and returns the duration of that audio. It
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/// is legal to invoke this method only from one of the following states:
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///
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/// * [AudioPlaybackState.none]
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/// * [AudioPlaybackState.stopped]
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/// * [AudioPlaybackState.completed]
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/// Loads audio media from a file and returns the duration of that audio.
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Future<Duration> setFilePath(final String filePath) =>
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setUrl('file://$filePath');
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/// Loads audio media from an asset and returns the duration of that audio.
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/// It is legal to invoke this method only from one of the following states:
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///
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/// * [AudioPlaybackState.none]
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/// * [AudioPlaybackState.stopped]
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/// * [AudioPlaybackState.completed]
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Future<Duration> setAsset(final String assetPath) async {
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final file = await _cacheFile;
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if (!file.existsSync()) {
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@ -173,7 +157,8 @@ class AudioPlayer {
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Future<File> get _cacheFile async => File(p.join(
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(await getTemporaryDirectory()).path, 'just_audio_asset_cache', '$_id'));
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/// Clip the audio to the given [start] and [end] timestamps.
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/// Clip the audio to the given [start] and [end] timestamps. This method
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/// cannot be called from the [AudioPlaybackState.none] state.
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Future<Duration> setClip({Duration start, Duration end}) async {
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_durationFuture =
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_invokeMethod('setClip', [start?.inMilliseconds, end?.inMilliseconds])
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@ -185,12 +170,10 @@ class AudioPlayer {
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/// Plays the currently loaded media from the current position. The [Future]
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/// returned by this method completes when playback completes or is paused or
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/// stopped. It is legal to invoke this method only from one of the following
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/// states:
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/// stopped. This method can be called from any state except for:
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///
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/// * [AudioPlaybackState.stopped]
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/// * [AudioPlaybackState.completed]
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/// * [AudioPlaybackState.paused]
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/// * [AudioPlaybackState.connecting]
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/// * [AudioPlaybackState.none]
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Future<void> play() async {
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StreamSubscription subscription;
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Completer completer = Completer();
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@ -228,7 +211,6 @@ class AudioPlayer {
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///
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/// * [AudioPlaybackState.playing]
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/// * [AudioPlaybackState.paused]
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/// * [AudioPlaybackState.stopped]
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/// * [AudioPlaybackState.completed]
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Future<void> stop() async {
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await _invokeMethod('stop');
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@ -254,12 +236,11 @@ class AudioPlayer {
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}
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/// Release all resources associated with this player. You must invoke this
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/// after you are done with the player. It is legal to invoke this method
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/// only from the following states:
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/// after you are done with the player. This method can be invoked from any
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/// state except for:
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///
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/// * [AudioPlaybackState.stopped]
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/// * [AudioPlaybackState.completed]
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/// * [AudioPlaybackState.none]
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/// * [AudioPlaybackState.connecting]
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Future<void> dispose() async {
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if ((await _cacheFile).existsSync()) {
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(await _cacheFile).deleteSync();
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