Add disposePlayer to web implementation.

This commit is contained in:
Ryan Heise 2020-10-11 03:38:01 +11:00
parent bbbfdf3a4d
commit ab1a4612b3
4 changed files with 37 additions and 18 deletions

View file

@ -10,28 +10,37 @@ import 'package:just_audio_platform_interface/just_audio_platform_interface.dart
final Random _random = Random();
class JustAudioPlugin extends JustAudioPlatform {
final Map<String, JustAudioPlayer> players = {};
static void registerWith(Registrar registrar) {
print("registerWith setting instance");
JustAudioPlatform.instance = JustAudioPlugin();
}
Future<AudioPlayerPlatform> init(InitRequest request) async {
return Html5AudioPlayer(id: request.id);
final player = Html5AudioPlayer(id: request.id);
players[request.id] = player;
return player;
}
Future<DisposePlayerResponse> disposePlayer(
DisposePlayerRequest request) async {
await players[request.id]?.release();
return DisposePlayerResponse();
}
}
abstract class JustAudioPlayer extends AudioPlayerPlatform {
final String id;
final eventController = StreamController<PlaybackEventMessage>();
ProcessingStateMessage _processingState = ProcessingStateMessage.none;
bool _playing = false;
int _index;
JustAudioPlayer({@required this.id});
JustAudioPlayer({@required String id}) : super(id);
@mustCallSuper
Future<DisposeResponse> dispose(DisposeRequest request) async {
Future<void> release() async {
eventController.close();
return DisposeResponse();
}
Duration getCurrentPosition();
@ -170,6 +179,7 @@ class Html5AudioPlayer extends JustAudioPlayer {
@override
Future<LoadResponse> load(LoadRequest request) async {
print("web load");
_currentAudioSourcePlayer?.pause();
_audioSourcePlayer = getAudioSource(request.audioSourceMessage);
_index = 0;
@ -180,6 +190,7 @@ class Html5AudioPlayer extends JustAudioPlayer {
}
Future<Duration> loadUri(final Uri uri) async {
print("loadUri $uri");
transition(ProcessingStateMessage.loading);
final src = uri.toString();
if (src != _audioElement.src) {
@ -198,6 +209,7 @@ class Html5AudioPlayer extends JustAudioPlayer {
}
transition(ProcessingStateMessage.ready);
final seconds = _audioElement.duration;
print("loadUri returning");
return seconds.isFinite
? Duration(milliseconds: (seconds * 1000).toInt())
: null;
@ -349,12 +361,13 @@ class Html5AudioPlayer extends JustAudioPlayer {
Duration getDuration() => _currentAudioSourcePlayer?.duration;
@override
Future<DisposeResponse> dispose(DisposeRequest request) async {
Future<void> release() async {
print("web release");
_currentAudioSourcePlayer?.pause();
_audioElement.removeAttribute('src');
_audioElement.load();
transition(ProcessingStateMessage.none);
return await super.dispose(request);
return await super.release();
}
List<AudioSourcePlayer> getAudioSources(List messages) =>