Use audio_session from pub.dev.
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LICENSE
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LICENSE
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@ -1,6 +1,6 @@
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MIT License
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Copyright (c) 2019-2020 Ryan Heise.
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Copyright (c) 2019-2020 Ryan Heise and the project contributors.
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Permission is hereby granted, free of charge, to any person obtaining a copy
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of this software and associated documentation files (the "Software"), to deal
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@ -11,9 +11,9 @@ packages:
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audio_session:
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dependency: "direct main"
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description:
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path: "../../audio_session"
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relative: true
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source: path
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name: audio_session
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url: "https://pub.dartlang.org"
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source: hosted
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version: "0.0.1"
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boolean_selector:
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dependency: transitive
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@ -7,8 +7,7 @@ environment:
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flutter: ">=1.12.8 <2.0.0"
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dependencies:
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audio_session:
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path: ../../audio_session
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audio_session: ^0.0.1
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flutter:
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sdk: flutter
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@ -532,13 +532,18 @@ class AudioPlayer {
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/// [stop] playback on completion, you can call either method as soon as
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/// [processingState] becomes [ProcessingState.completed] by listening to
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/// [processingStateStream].
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///
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/// This method activates the audio session before playback, and will do
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/// nothing if activation of the audio session fails for any reason.
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Future<void> play() async {
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if (playing) return;
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_playInterrupted = false;
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final audioSession = await AudioSession.instance;
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if (await audioSession.setActive(true)) {
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_playingSubject.add(true);
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await AudioSession.ensurePrepared(ensureActive: true);
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await _invokeMethod('play');
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}
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}
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/// Pauses the currently playing media. This method does nothing if
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/// ![playing].
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@ -11,9 +11,9 @@ packages:
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audio_session:
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dependency: "direct main"
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description:
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path: "../audio_session"
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relative: true
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source: path
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name: audio_session
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url: "https://pub.dartlang.org"
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source: hosted
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version: "0.0.1"
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boolean_selector:
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dependency: transitive
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@ -8,8 +8,7 @@ environment:
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flutter: ">=1.12.8 <2.0.0"
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dependencies:
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audio_session:
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path: ../audio_session
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audio_session: ^0.0.1
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rxdart: ^0.24.1
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path: ^1.6.4
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path_provider: ^1.6.10
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