Documentation
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@ -6,7 +6,7 @@ A Flutter plugin to play audio from streams, files and assets. This plugin can b
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* Plays audio from streams, files and assets.
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* Plays audio from streams, files and assets.
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* Broadcasts state changes helpful in streaming apps such as `buffering` and `connecting` in addition to the typical `playing`, `paused` and `stopped` states.
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* Broadcasts state changes helpful in streaming apps such as `buffering` and `connecting` in addition to the typical `playing`, `paused` and `stopped` states.
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* Control audio playback via standard operations: play, pause, stop, setVolume, seek.
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* Control audio playback via standard operations: play, pause, stop, setVolume, setSpeed, seek.
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* Compatible with [audio_service](https://pub.dev/packages/audio_service) to support full background playback, queue management, and controlling playback from the lock screen, notifications and headset buttons.
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* Compatible with [audio_service](https://pub.dev/packages/audio_service) to support full background playback, queue management, and controlling playback from the lock screen, notifications and headset buttons.
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This plugin has been tested on Android, and is being made available for testing on iOS. Please consider reporting any bugs you encounter [here](https://github.com/ryanheise/just_audio/issues) or submitting pull requests [here](https://github.com/ryanheise/just_audio/pulls).
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This plugin has been tested on Android, and is being made available for testing on iOS. Please consider reporting any bugs you encounter [here](https://github.com/ryanheise/just_audio/issues) or submitting pull requests [here](https://github.com/ryanheise/just_audio/pulls).
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@ -155,8 +155,10 @@ class AudioPlayer {
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Future<File> get _cacheFile async => File(p.join(
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Future<File> get _cacheFile async => File(p.join(
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(await getTemporaryDirectory()).path, 'just_audio_asset_cache', '$_id'));
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(await getTemporaryDirectory()).path, 'just_audio_asset_cache', '$_id'));
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/// Plays the currently loaded media from the current position. It is legal
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/// Plays the currently loaded media from the current position, until the
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/// to invoke this method only from one of the following states:
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/// given position if specified. The [Future] returned by this method
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/// completes when playback completes or is paused or stopped. It is legal to
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/// invoke this method only from one of the following states:
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///
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///
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/// * [AudioPlaybackState.stopped]
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/// * [AudioPlaybackState.stopped]
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/// * [AudioPlaybackState.paused]
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/// * [AudioPlaybackState.paused]
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