110 lines
3.8 KiB
Mathematica
110 lines
3.8 KiB
Mathematica
|
#import "AudioSource.h"
|
||
|
#import "ConcatenatingAudioSource.h"
|
||
|
#import <AVFoundation/AVFoundation.h>
|
||
|
#import <stdlib.h>
|
||
|
|
||
|
@implementation ConcatenatingAudioSource {
|
||
|
NSMutableArray<AudioSource *> *_audioSources;
|
||
|
NSMutableArray<NSNumber *> *_shuffleOrder;
|
||
|
}
|
||
|
|
||
|
- (instancetype)initWithId:(NSString *)sid audioSources:(NSMutableArray<AudioSource *> *)audioSources {
|
||
|
self = [super initWithId:sid];
|
||
|
NSAssert(self, @"super init cannot be nil");
|
||
|
_audioSources = audioSources;
|
||
|
return self;
|
||
|
}
|
||
|
|
||
|
- (int)count {
|
||
|
return _audioSources.count;
|
||
|
}
|
||
|
|
||
|
- (void)insertSource:(AudioSource *)audioSource atIndex:(int)index {
|
||
|
[_audioSources insertObject:audioSource atIndex:index];
|
||
|
}
|
||
|
|
||
|
- (void)removeSourcesFromIndex:(int)start toIndex:(int)end {
|
||
|
if (end == -1) end = _audioSources.count;
|
||
|
for (int i = start; i < end; i++) {
|
||
|
[_audioSources removeObjectAtIndex:start];
|
||
|
}
|
||
|
}
|
||
|
|
||
|
- (void)moveSourceFromIndex:(int)currentIndex toIndex:(int)newIndex {
|
||
|
AudioSource *source = _audioSources[currentIndex];
|
||
|
[_audioSources removeObjectAtIndex:currentIndex];
|
||
|
[_audioSources insertObject:source atIndex:newIndex];
|
||
|
}
|
||
|
|
||
|
- (int)buildSequence:(NSMutableArray *)sequence treeIndex:(int)treeIndex {
|
||
|
for (int i = 0; i < [_audioSources count]; i++) {
|
||
|
treeIndex = [_audioSources[i] buildSequence:sequence treeIndex:treeIndex];
|
||
|
}
|
||
|
return treeIndex;
|
||
|
}
|
||
|
|
||
|
- (void)findById:(NSString *)sourceId matches:(NSMutableArray<AudioSource *> *)matches {
|
||
|
[super findById:sourceId matches:matches];
|
||
|
for (int i = 0; i < [_audioSources count]; i++) {
|
||
|
[_audioSources[i] findById:sourceId matches:matches];
|
||
|
}
|
||
|
}
|
||
|
|
||
|
- (NSArray *)getShuffleOrder {
|
||
|
NSMutableArray *order = [NSMutableArray new];
|
||
|
int offset = [order count];
|
||
|
NSMutableArray *childOrders = [NSMutableArray new]; // array of array of ints
|
||
|
for (int i = 0; i < [_audioSources count]; i++) {
|
||
|
AudioSource *audioSource = _audioSources[i];
|
||
|
NSArray *childShuffleOrder = [audioSource getShuffleOrder];
|
||
|
NSMutableArray *offsetChildShuffleOrder = [NSMutableArray new];
|
||
|
for (int j = 0; j < [childShuffleOrder count]; j++) {
|
||
|
[offsetChildShuffleOrder addObject:@([childShuffleOrder[j] integerValue] + offset)];
|
||
|
}
|
||
|
[childOrders addObject:offsetChildShuffleOrder];
|
||
|
offset += [childShuffleOrder count];
|
||
|
}
|
||
|
for (int i = 0; i < [_audioSources count]; i++) {
|
||
|
[order addObjectsFromArray:childOrders[[_shuffleOrder[i] integerValue]]];
|
||
|
}
|
||
|
return order;
|
||
|
}
|
||
|
|
||
|
- (int)shuffle:(int)treeIndex currentIndex:(int)currentIndex {
|
||
|
int currentChildIndex = -1;
|
||
|
for (int i = 0; i < [_audioSources count]; i++) {
|
||
|
int indexBefore = treeIndex;
|
||
|
AudioSource *child = _audioSources[i];
|
||
|
treeIndex = [child shuffle:treeIndex currentIndex:currentIndex];
|
||
|
if (currentIndex >= indexBefore && currentIndex < treeIndex) {
|
||
|
currentChildIndex = i;
|
||
|
} else {}
|
||
|
}
|
||
|
// Shuffle so that the current child is first in the shuffle order
|
||
|
_shuffleOrder = [NSMutableArray arrayWithCapacity:[_audioSources count]];
|
||
|
for (int i = 0; i < [_audioSources count]; i++) {
|
||
|
[_shuffleOrder addObject:@(0)];
|
||
|
}
|
||
|
NSLog(@"shuffle: audioSources.count=%d and shuffleOrder.count=%d", [_audioSources count], [_shuffleOrder count]);
|
||
|
// First generate a random shuffle
|
||
|
for (int i = 0; i < [_audioSources count]; i++) {
|
||
|
int j = arc4random_uniform(i + 1);
|
||
|
_shuffleOrder[i] = _shuffleOrder[j];
|
||
|
_shuffleOrder[j] = @(i);
|
||
|
}
|
||
|
// Then bring currentIndex to the front
|
||
|
if (currentChildIndex != -1) {
|
||
|
for (int i = 1; i < [_audioSources count]; i++) {
|
||
|
if ([_shuffleOrder[i] integerValue] == currentChildIndex) {
|
||
|
NSNumber *v = _shuffleOrder[0];
|
||
|
_shuffleOrder[0] = _shuffleOrder[i];
|
||
|
_shuffleOrder[i] = v;
|
||
|
break;
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
return treeIndex;
|
||
|
}
|
||
|
|
||
|
@end
|