diff --git a/just_audio/lib/just_audio.dart b/just_audio/lib/just_audio.dart index bbabb42..c1f9195 100644 --- a/just_audio/lib/just_audio.dart +++ b/just_audio/lib/just_audio.dart @@ -682,6 +682,10 @@ class AudioPlayer { // Broadcast to clients immediately, but revert to false if we fail to // activate the audio session. This allows setAudioSource to be aware of a // prior play request. + _playbackEvent = _playbackEvent.copyWith( + updatePosition: position, + updateTime: DateTime.now(), + ); _playingSubject.add(true); final playCompleter = Completer(); final audioSession = await AudioSession.instance; @@ -721,8 +725,8 @@ class AudioPlayer { updatePosition: position, updateTime: DateTime.now(), ); - _playbackEventSubject.add(_playbackEvent); _playingSubject.add(false); + _playbackEventSubject.add(_playbackEvent); // TODO: perhaps modify platform side to ensure new state is broadcast // before this method returns. await (await _platform).pause(PauseRequest());