freezer/just_audio/macos/Classes/IndexedAudioSource.m

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#import "IndexedAudioSource.h"
#import "IndexedPlayerItem.h"
#import <AVFoundation/AVFoundation.h>
@implementation IndexedAudioSource {
BOOL _isAttached;
}
- (instancetype)initWithId:(NSString *)sid {
self = [super init];
NSAssert(self, @"super init cannot be nil");
_isAttached = NO;
return self;
}
- (IndexedPlayerItem *)playerItem {
return nil;
}
- (BOOL)isAttached {
return _isAttached;
}
- (int)buildSequence:(NSMutableArray *)sequence treeIndex:(int)treeIndex {
[sequence addObject:self];
return treeIndex + 1;
}
- (int)shuffle:(int)treeIndex currentIndex:(int)currentIndex {
return treeIndex + 1;
}
- (void)attach:(AVQueuePlayer *)player {
_isAttached = YES;
}
- (void)play:(AVQueuePlayer *)player {
}
- (void)pause:(AVQueuePlayer *)player {
}
- (void)stop:(AVQueuePlayer *)player {
}
- (void)seek:(CMTime)position {
[self seek:position completionHandler:nil];
}
- (void)seek:(CMTime)position completionHandler:(void (^)(BOOL))completionHandler {
}
- (CMTime)duration {
return kCMTimeInvalid;
}
- (void)setDuration:(CMTime)duration {
}
- (CMTime)position {
return kCMTimeInvalid;
}
- (CMTime)bufferedPosition {
return kCMTimeInvalid;
}
@end